RBLX

Roblox Corporation

September 14, 2026 · intraday

Rarity
1.75
Peak move
+12.71%
Float cap
$27.9B

Roblox runs an immersive online platform where users play, create, and share user-generated games and experiences. The company earns revenue through in-platform purchases of virtual items and its Robux currency, plus advertising and subscriptions. Its global community spans over 180 countries, with millions of daily active users and a large creator ecosystem.

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What we found

15 events · 0 from SEC or newswire · 1 timed with the move
  • Timed with the movelitigation_outcome

    Roblox Corporation filed a lawsuit in London's High Court against British grocery business Roc Co Brands and its charity arm over alleged trademark infringement tied to the Rocblox Confectionery product line.

  • analyst_rating

    Bank of America analyst Omar Dessouky raised the firm's price target on Roblox to $48 from $44 while keeping a Neutral rating, lifting the target multiple to 20x EV/calendar 2027 EBITDA on a higher probability of viral hits.

  • analyst_rating

    Wedbush raised its price target on Roblox to $48 from $40 while keeping a Neutral rating, citing the Roblox Developers Conference as showing meaningful steps toward a re-expansion opportunity while cautioning that visibility remains low and more evidence is needed on bookings growth.

  • regulatory_action

    Roblox entered a court-enforceable agreement with Australia's internet regulator eSafety to strengthen protections against grooming and sexual exploitation of children on its platform, after tests found adults could send contact requests to young users without parental consent.

  • Key eventpeer_disclosure

    Tracking data cited in a Citi note showed Roblox average peak concurrent users reached 17.1 million in a recent week, up 6% from the prior week, suggesting the company may exceed its third-quarter bookings guidance.

  • analyst_rating

    Wells Fargo maintained an Overweight rating on Roblox and raised its price target to $64 from $46, a 39% increase.

  • Key eventanalyst_rating

    Wolfe Research analyst Shweta Khajuria upgraded Roblox to Buy from Hold with a $150 price target.

  • insider_sale

    Roblox Director Gregory Baszucki sold 16,666 shares at an average price of $40.47 for $674,473 on Sept. 1, 2026, and insider Mark Reinstra sold 5,773 shares at $44.80 for $258,630 on Sept. 8, 2026, under pre-arranged Rule 10b5-1 plans.

  • institutional_flow

    National Pension Service increased its Roblox position by 34.0% in Q2 2026, acquiring 315,244 additional shares to hold 1,243,524 shares worth approximately $67.6 million, per its latest 13F filing.

  • product_launch

    Roblox introduced Roblox Wallet, a financial account paying creators in real currency automatically each business day, rolling out later in 2026 to eligible US creators 18+ and globally in 2027, alongside the Roblox Card, managed by Airwallex.

  • executive_remark

    At the Roblox Developers Conference press briefing in San Jose, CEO David Baszucki said the wallet push targets adult players and that the company aims to capture 10% of the global video game market, while CCO Enrico D'Angelo said 'Roblox will not become a bank.'

  • Key eventinvestor_day

    At its RDC investor-facing event, Roblox disclosed 123 million daily active users in Q2 2026, 29 billion hours played last quarter across 180+ countries, and Q3 bookings guidance of $1.58-1.65 billion.

  • operating_metrics

    Roblox said players spent 29 billion hours on the platform in the quarter ended June 30, 2026, across more than 180 countries, and creators have earned more than $5 billion since 2013 including roughly $1.7 billion in the past 12 months, with a median of about $1,500 across more than 42,000 DevEx participants.

  • product_launch

    Roblox said its Build tool, which generates games from text prompts, is expanding to public alpha in Serbia and Singapore after a New Zealand alpha; about 9,000 games have been published via Build, and Scene Generator arrives later this year.

  • product_launch

    At its 12th annual Roblox Developers Conference in San Jose, Roblox announced 'Roblox Everywhere' standalone app publishing for mobile, PC and consoles, in-browser Chrome play by year-end, offline play, expanded 2D game support, and new AI tools, alongside the Roblox Wallet and Card.